W/↑ throttle S/↓ brake A/D ←/→ steer Space DRS Shift drop the clutch — on the grid, hold throttle to rev, Shift to launch (release to catch it) C camera R reset car L line P pit M mute Esc menu
🎮 gamepad: stick steer triggers gas/brake A DRS LB clutch
📺 SPACE pause · C camera · P photo · Enter restart · Esc exit
📻 PIT WALL
🎯
◀
▶
BRAKE
GAS
DRS
CLU
PAUSED
SETTINGS
Graphics
Reduced motion
Turns off camera shake, speed lines and the DRS field-of-view punch.
Steering
Sector colours
High contrast adds symbols (★ ▲ ▼) so sector results don't rely on colour alone.
DRIVING ASSISTS
Braking assist
Holds the brake just under the locking point, so a stab at the pedal stops the car instead of flat-spotting the tyres.
Traction control
Limits the throttle below 72 km/h so a slow-corner exit drives out instead of lighting up the rears. Costs a little acceleration.
Stability control
Eases the steering back as the tyres run out of grip, so a fast corner understeers wide rather than snapping into a spin.
Launch clutch
Automatic takes the hand clutch (Shift / LB) away entirely, so a stray press on the grid can't cost you a five-second jump-start penalty.
Racing line
Paints the fastest way round on the asphalt. L toggles it mid-session.